Merge 'n Clean Mesh Items

Uses

  • Bring together the polylines from multiple mesh item layers after you have imported them into modo.

Overview

Clean-up, flatten and merge multiple mesh items down to a single mesh item layer. This script is great for merging multiple items after importing polylines or other geometry.

Workflow

  1. Click on Merge 'n Clean Mesh Items to open the UI.
  2. Select one or more mesh items.
  3. Choose options.
  4. Click “Apply - Merge Mesh Items”.

User Interface

merge-mesh-items-modo-UI

Options

Remove Original Items
Delete the original mesh item selection after the merging is completed.
Centre to World Origin
Centre the geometry around the origin after the merging is completed.
Merge Verts
After the mesh items are merged, vertices will be merged using modo's built-in merge tool.
Merge Distance
Set the distance used to determine if points are close enough together to be merged.
Remove One Point Polys
After the mesh items are merged, polygons that contain one vertex (these are legal in modo) will be deleted.
Remove Floating Vertices
After the mesh items are merged, vertices that are not part of a polygon will be deleted.
Flatten Vertices
After the mesh items are merged, vertices can be flatten to a given axis. In the case of imported polylines, this will ensure that all vertices lie on the designated ground plane.
Apply: Merge Mesh Items
Merge the selected mesh items.

Notes

  • modo 701 features a new built-in Merge Items command. However, it neither performs the additional clean-up actions of this script nor helps you to keep a copy the original mesh items.